You are what who you eat. Out on the Yorkshire Moors lives a secret line of people for whom books are food. Devon is part of The Family, an old and reclusive clan of these book eaters. Her brothers grow up feasting on stories of valor and adventure, and Devon—like other book eater women—is raised on a carefully curated diet of fairy tales and cautionary stories. But real life doesn’t like fairy tales, as she learns when her son is born with a rare and darker kind of hunger—not for books, but for human minds. My advice if you are thinking about starting a D&D program in your library is to start small. Have six players to begin with. Don’t think that you need to reinvent the wheel. Allow the players to help you create the world if you don’t have any time. Buy the starter kit, which is really cheap and has a pre-made adventure in it. Don’t worry if you don’t remember the small stuff, it’s when things go bananas that will create a moment that the teens will remember. 10 Invented Worlds to Set Your Next D&D Campaign In Why You Should Start a Dungeons & Dragons Club In Your Library

The Mental Health Benefits of Playing Dungeons and Dragons - 74The Mental Health Benefits of Playing Dungeons and Dragons - 37